28m ago
China’s gaming market posts CN¥188.45 billion revenue in H1 2026 as user base reaches 684 million
China’s domestic gaming market generated CN¥188.45 billion in revenue in H1 2026, up 12.17% year on year, while China-developed titles brought in CN¥163.36 billion domestically, up 16.31%. Overseas revenue from Chinese games rose 30.22% to $12.37 billion, with the U.S., Japan and South Korea contributing a combined 53.84% of the total. The user base reached 6.84亿 people, a 0.82% increase. The figures describe a snapshot of the digital content industry’s performance and are not presented as directly linked to price drivers for traditional financial assets.
28m ago
34m ago
Sigma Solve Q1FY26 net profit jumps 142% to ₹1,257.53 lakh
Sigma Solve released its FY26 first-quarter consolidated results, reporting net profit of ₹1,257.53 lakh, up 142.6% year on year. Revenue came in at ₹2,303.22 lakh, an 11.5% increase, while EBITDA rose 141.4% to ₹1,647.79 lakh. Basic earnings per share climbed to ₹1.22 from ₹0.50, up 144%. The board’s proposal to reappoint the statutory auditor still requires shareholder approval at the annual general meeting.
34m ago